Pulkit Goyal <7895pulkit@gmail.com> [Mon, 22 Jan 2018 17:54:27 +0530] rev 3479
evolvecmd: use the evolvestate object passed as argument in _solveunstable
Earlier if get a merge conflict, we used to initialize a new evolvestate object
and used to save it. Let's start using the state object which we get in as
argument as that will contain more data about the state.
Pulkit Goyal <7895pulkit@gmail.com> [Mon, 22 Jan 2018 17:44:57 +0530] rev 3478
evolvecmd: pass evolvestate object to _solve* functions
This patchs adds an argument evolvestate to _solve* functions. This will help us
in having one evolvestate object which we can pass around various functions and
keep storing what's going on.
Pulkit Goyal <7895pulkit@gmail.com> [Mon, 22 Jan 2018 17:29:56 +0530] rev 3477
evolve: create a state object in all case
Let's create a state object even when we are not in the continue mode. This will
help us passing the state object to rest of the functions.
Pierre-Yves David <pierre-yves.david@octobus.net> [Sun, 04 Feb 2018 14:29:18 +0100] rev 3476
branching: merge with stable
Pulkit Goyal <7895pulkit@gmail.com> [Fri, 02 Feb 2018 13:59:33 +0530] rev 3475
grab: preserve phase of the grabbed changeset
This patch fixes the wrong behavior of loosing secret phase of the grabbed
changeset.
Pulkit Goyal <7895pulkit@gmail.com> [Fri, 02 Feb 2018 13:45:47 +0530] rev 3474
tests: add a test showing grabbing of secret changeset turn it into draft
This patch adds a test showing wrong behavior of `hg grab` command which looses
the secret phase while grabbing a secret changeset.
Pulkit Goyal <7895pulkit@gmail.com> [Fri, 02 Feb 2018 15:37:00 +0530] rev 3473
grab: add grab info to cmdutil.afterresolvedstates
This will help us in showing how to continue the grab when user resolves all the
conflicts.
Pulkit Goyal <7895pulkit@gmail.com> [Sat, 27 Jan 2018 21:15:27 +0530] rev 3472
evolve: add evolve info to cmdutil.afterresolvedstates
Adding evolve info to cmdutil.afterresolvedstate will improve the ui when we run
into merge conflicts while evolving. Once we resolve all the conflicts using `hg
resolve`, this will show a message saying "continue: hg evolve --continue".
Other extensions like rebase and shelve also use it and it's very helpful.
Boris Feld <boris.feld@octobus.net> [Mon, 29 Jan 2018 17:32:08 +0100] rev 3471
doc: add link to roadmap
Add a link to the Evolution roadmap in the main page of the documentation.
Pulkit Goyal <7895pulkit@gmail.com> [Fri, 19 Jan 2018 19:32:34 +0530] rev 3470
evolve: move the evolve command to evolvecmd.py
This patch moves finishes the code movement by moving the evolve command to
evolvecmd.py.
Pulkit Goyal <7895pulkit@gmail.com> [Sun, 21 Jan 2018 20:33:39 +0530] rev 3469
evolve: move _orderrevs() function evolvecmd.py
_orderrevs() is a function which is used to order the revs in which the
instability needs to be solved if we have multiple revisions to resolve.
Pulkit Goyal <7895pulkit@gmail.com> [Sun, 21 Jan 2018 20:28:06 +0530] rev 3468
evolve: move builddependencies() and _singlesuccessor() to utility module
The builddependencies() and _singlesuccessor() function are very useful
functions and can be used at a lot of places. They are also used in topic
extension also, so let's move them to utility. However moving them to utility
won't help anything in the topic extension.
Pulkit Goyal <7895pulkit@gmail.com> [Fri, 19 Jan 2018 17:29:48 +0530] rev 3467
utility: move MultipleSuccessorsError from __init__.py
The MultipleSuccessorsError is required in multiple modules in upcoming patches,
so let's move it to utility first.
Pulkit Goyal <7895pulkit@gmail.com> [Fri, 19 Jan 2018 16:44:00 +0530] rev 3466
evolvecmd: move more core from __init__.py to evolvecmd.py
We are done with moving helper code, we will now be moving the evolve command in
the new module.
Pulkit Goyal <7895pulkit@gmail.com> [Fri, 19 Jan 2018 16:00:21 +0530] rev 3465
evolvecmd: move code from __init__.py to evolvecmd.py
Pulkit Goyal <7895pulkit@gmail.com> [Fri, 19 Jan 2018 15:55:38 +0530] rev 3464
evolvecmd: move more code from __init__.py to evolvecmd.py
We are now very close to have most of the evolve related code in evolvecmd.py.