evolve: fix confusion in branch heads checking logic when topic in play
To provide some context, when topics are in play the branchmap cache
we store contains the branch info of a rev as "branch:topic" format IIUC.
Assuming that is right, now in present code we don't actually cover
this part that "when looking for branch heads where we also have active
topic we should look for branch='branch_name:topic' instead".
And we get wrong branch heads as a result.
This patch make sure that we pass right candidate to find branch heads
using branchmap.branchheads() by overriding the localrepo.branchheads()
Changes in test file reflect the fixed behavior.
.. Copyright © 2017 Pierre-Yves David <pierre-yves.david@octobus.net>
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Known limitations of the current documentation
==============================================
Features not covered by tutorials
=================================
Some of the *newer* features of evolution might not be reflected in the
documentation yet. You can directly check the inline documentation of the
extension itself for fresher details using `hg help -e evolve`.
Known undocumented features are:
* `hg prev`,
* `hg next`,
* `hg next --evolve`,
* `hg evolve --rev`,
* `hg evolve --list`,
* `hg obslog`,
* `hg split`,
* `hg metaedit`,
* `hg touch`,
* `hg amend --extract`,
* `hg pdiff`,
* `hg pstatus`,
* `hg amend -i`,
* various topic related elements (in particular `hg stack`),
Unreferenced Documents
======================
There are documents with content not linked in the flow of the main
documentation. Some might be outdated and some are too fresh to be integrated in
the main flow yet.
.. toctree::
:maxdepth: 1
evolve-faq
evolve-good-practice
obs-terms
tutorials/topic-tutorial
tutorials/tutorial